Creator's Note:

Hello there, I'm Fengmei Qin123, creator of the species called the Echoer. I am just here to announce that Echoers are an open species and you do not need to ask for permission to make one. My only request is that you credit me for making the species if you're making a page, or using it in a fan-fiction. That is all. And if you have any questions ask me on my message wall here:

https://httydfanon.fandom.com/wiki/User:Fengmei_Qin123

"Echoer! Echoers incoming! Open up the shelters! Move move! Get inside! NOW!"


-Viking Chief upon seeing a group of teen Echoers ready to attack his village

The Echoer is a large sized Tracker Class dragon that appears in the franchise How to Train Your Dragon.

Official Description

" One of the most fearsome apex predators of the ocean and sky, the Echoer. It can track down your slightest movements, the smallest amount of heat can tell it where you are and where you are hiding. Their incredible intelligence and sense of smell are not to be underestimated. These types of dragons show no mercy when they attack, their eerie battle cries sound like the loudest sirens, able to puncture your eardrums, wailing until the land echoes back.

An Echoer's calls strike fear into a viking's heart, because the sounds always symbolize one thing, death and slaughter. They can naturally cause panic within any type of prey, for their roars are designed that way, to echo and confuse their food. Their shockwaves seem to disable the fire of other dragons, as well as gushing the air out of their lungs. When they raid villages, many buildings and structures are destroyed in the process, their sheer power and speed is mortifying.

Though they may look pretty with those neon colors and color palette, they are one dragon you should definitely avoid if you are inexperienced. They earn themselves the title of a gruesome Tracker Class dragon, and gruesome they are indeed."

-Dragon Manual (Updated Version)

"Echoers. The bringers of disaster. One shrill call, the eerie and intense wailing of the creatures. They signal death and destruction. Sit down, panic and accept your death if you meet these Grim Reapers."

-Original Dragon manual (Before people became friends with dragons)

Physical Appearance

Egg

Echoer eggs are normally a healthy oblong shape. They seem to have a smooth, dark surface, with the occasional streaks of glowing orange/yellow. The texture of the egg is very smooth, almost like a dolphin or an orca's skin.

Hatchling to Adult

Baby Echoers are generally blind, and cannot leave the nest they live in until after around 2 months where they first start to develop better eyesight/skills. They have a fairly large head, and two giant ear-like appendages on its head. They have blunt claws, and cannot do much except for snatching food when their parents provide them with it.

Titanwing Echoer

Baby Echoers (Just a quick sketch)

Adult Echoers are built like stream-lined and aerodynamic dragons, with bird-like claws and stocky front arms. Their heads have two ear-like appendages, looking very similar to that of a Triple Stryke, as well as an additional nasal horn. Echoers have a large wingspan of approximately 124 ft and two extra long, "tails." grown near the joint of the wings. These extra tails resemble those of a Swallowtail butterfly. These dragons have a second set of wings near the start of the tail, looking like those of a Night Fury or a Stormcutter's. These secondary wings also have those extra tails near the end. The real tail of the Echoer is actually quite thick and flat in shape, with the end of the tail ending in a fin-like tail fluke, it looks like the tail of a swallow. Down the sides of their body is a streak of glow, and it is patterned like it has teeth within it.

Females tend to have shorter wing tails than males, and they usually have smaller ear-appendages as well. Males tend to act more aggressive than females, as well as having an increase in size and muscle mass.

Hidden World Glow

Echoers have a very diverse and beautiful range of patterns in the Hidden World, with over 100 unique patterns already recorded, and more being discovered every day. The most common glows are usually lace-like patterns, or blotches scattered like galaxies across their scales. The glow can be any color, though they are usually the same as the glow from their wing tips.

No Hidden World glow from Echoers are the same. As said above, there are more and more being discovered. We don't know exactly why their Hidden World glow is different, seeing as the rest of the dragons all have an approximately similar glow within their species.

The most unqiue glow discovered so far was from a rescue Echoer the team named Europa, after a star's name, since the moment they tracked her down in the Hidden World, she appeared to have a full set of glowing scales, like she had changed colors. It was like a miniature galaxy, and a few white dots patterned her back.

TitanWing

Echoer Titans are giants of the dragon world, reaching up to twice or three times the size of a normal adult Echoer, having the wingspan of around 248 ft and the body length of a staggering 136 ft. Scientists calculate that if ambitious enough, a TitanWing Echoer could potentially defeat or become an Alpha.  With these sizes, it is unknown how Titan Wing Echoers are still able to fly fairly easily.

The Titans have a select few traits changed from their normal form. The shape of their head becomes drastically flatter, as well as forming more ear-like appendages at the base of the head. They have a row of large spines lining them from neck to tail, which increases their maneuverability in the air. The spines can glow on will, and they are usually triangular is shape with a slight curve at the tip.

They sprout double hindwings and flukes, mainly for flying and hunting purposes. The original hindwing were only one single thread, but after the metamorphisis to a TitanWing, they can a second hindwing, which increases their intimidation.

Titanwing Echoers are incredibly rare, up to this point only around 19 Titanwing individuals have been recorded living in the wild. Though Titanwing Echoers are powerful, it takes years and years to get to this next stage, and many Echoers die in the process before they can even grow. So Titanwing Echoers are definitely not a very common thing. They prefer to live like normal Echoers, finding mates and hunting for themselves. Their shockwaves are more destructive than ever, the most powerful able to shatter the sides of mountains, or even a Red Death or Bewilderbeast.

Abilities

Siren Call

Echoers have an extremely eerie call. This call can be compared to the sirens, sounds especially designed to inform people of danger. These calls have no actual purpose except for causing fear and panic inside their victims and also communicating with a group or other dragons. They are very iconic however, and any chief that hears it will immediately know; The Echoers are here.

Shockwave

The Echoer can release a very loud call from their throats and produce a sort of shockwave. This type of shockwave looks exactly like a Night Fury's echolocation, except for the fact that its range is shorter, and it looks like surges of orange electricity. These shockwaves are able to confuse and irritate enemies, disabling any type of dragon's fire, meaning that they have no way to fight back.(Note that it only works on dragons that can breathe fire. Non fire breathing dragons will only be disoriented, but they are still able to keep their firepower) The shockwave can also gush air out from another dragon's lungs, but this tactic is mostly used for hunting, and I will explain it later in the behavior section.

The Echoer can also use this shockwave to destroy buildings and many structures. Usually the, "electric surge." would zap through the building and begin to crumble the foundation, and then the supports. Large towers are often their favorite targets, as they have a thinner base and tumble faster when falling apart. Echoers like to use the tumbling structures to their advantage, whether it be using the pieces of wood and cement to trap their victims, or crushing/hindering their enemies.

Claws and Talons

The claws and talons of the Echoer work very similar to those of a hawk or eagle. They are so sharp and pointed that smaller prey items are easily punctured and killed instantly by their grip. Echoers can also use these to fight, as they slash through scales very easily. When diving down to catch whales or sharks, and Echoer would exert almost all of its force to strike upon its prey, creating a mass so heavy it usually shatters the spine or bones of the victim, killing it instantly. This tactic might work less on dragons however, because dragons are much more resilient than whales or other marine life.

Strength and Combat

Echoers are incredibly strong, being able to lift Scauldrons, Thunderdrums, and large dragons without any signs of

An Echoer lifting a fully grown Aquaskipper

trouble. Echoers have large wings that help them stay in the air, as well as two legs that help them carry their prey. (Echoers can also hunt dolphins, small whales, and orcas. On land, Echoers hunt land dragons, wild boar, yak, and sheep.) Echoers are able to stay in the air for hours at the time, as they are naturally airborn hunters.

Echoers are great at 1v1 combat, especially when they are able to disable the enemy's firepower. Usually Echoers would charge headfirst into battle and ask questions later, leading off with their usual Shockwave in hopes of disabling the enemy. Then, when they recognize that their enemy is defenseless, they will proceed to claw and tear at the victim, their serrated teeth able to make some decent marks. They would go for the wings first, tearing open the membrane, not allowing it to fly, then they will slowly rip off the joints from their enemy's legs, so they couldn't escape. After this, the victim will die of blood loss, and the Echoer would either eat its challenger, or leave it alone. (Echoers have a distaste for certain species of dragons.)

Sometimes, their shockwaves are so lethal they are able to kill their victim on the spot, the shockwave able to seep through the thing/dragon's skin and destroy the vital organs, causing them to shut down. The Echoer could either control their firepower to blast their enemies into a bloody pulp, or keep them whole and intact, more beneficial for consuming.

Resilience

Echoers being large dragons are extremely resilient. They are able to deflect most fire attacks, and there were even recorded cases of severely injured Echoers surviving with only half a tail or half a leg. However, Echoers can still be injured by cuts or scratches if you puncture their hide.

Flash Signals

Echoers have these glowing markings on their backs and the tips of their wings. They usually use these to convey emotion, or signal to other Echoers about how they feel. Adults use these glows for intimidation, and teenage Echoers use these to communicate with their teammates while hunting or socializing. While flying through the air, Echoers can unsuspectingly fly into thick fogs or heavy storms, but a single flash signal will tell its teammates where their location is at. If the signals don't work, usually they will then resort to their eerie calls. Fully fledged Echoers do not need to use this often, except for when they have a mate. Teen Echoers use this most often, because they all live in teams before they are fully capable of providing for themselves. Here are a few meanings.

Dull/Not glowing intensely: Bored/normal

Glowing normally: On guard/Paying attention

Glowing intensely: Happy

Glowing intensely and Flashing fast: Furious/angered/ Back off

Head bob & Glowing half a wing: I need some help here(Gesturing to team mates)

Squatting and turning off glow before turning it back on for three times: I will share my food with you

Tail wag & head bump + Glowing intensely: I love you

Thermal Vision

Just like Snow Wraiths, Echoers can track down their prey via heat. This works exceptionally well during nighttime, where all the boars are out and foraging for food. The heat off their bodies would tell the Echoer where they are. Echoers are able to track the heat from the fire of a dragon as well, however dragons that don't use fire are very hard for them to track down. Because of this, Echoers normally target Stoker Class dragons on land.

Sharp Sense of Smell

Because the Echoer has such a good sense of smell, it is declared a Tracker Class dragon. Though their sense of smell is nowhere near that of a Deadly Nadder or a Rumblehorn, it still gets the job done pretty easily. An Echoer can sniff the tracks of its prey, and then follow around the trail of scent, very similar to what dogs can do. Similar to how sharks can sense a drop of blood in water, an Echoer could easily pick up the scent of blood in the air or in the ocean.

Weaknesses

Smooth Scales/Weaker Underbelly

Echoers are resilient, but the only problem is that they have very small scales. These smaller scales make their body seem smooth, feeling almost like the skin of an Orca whale. Because of these small scales Echoers are more prone to physical injury, especially near their underbellies, where the skin is the softest.

Bad Vision

Because the Echoer mainly uses their thermal vision and sense of smell to hunt, their vision is not very good. They are unable to see things from very far away, and can only sense them coming. This way, it is very easy for other dragons to sneak up on the Echoer, leaving it vulnerable to attack at times.

Ability Backfire

There are times where the Shockwave of the Echoer could accidentally bounce back and hit the caster in the process. Echoers can be hurt severely by their own firepower, and if they do they rarely recover. The howl of  several Thunderdrums or a very strong flap of wind is able to redirect the shockwave.

Eels

We all know that dragons absolutely hate and despise eels, but it is a whole different story for the Echoer. The Echoer is deeply afraid of eels, because even if a tiny drop of blood is ingested, the Echoer would be poisoned and die within the next day. Nobody knows why this happens, perhaps it is because the Echoer species spent so much time building an immunity to other things, that they had no time to focus on eels. Dragon hunters normally slip droplets of eel blood into the bellies of fresh fish, so the Echoer would be unable to smell the scent of the eel, and then eat it. The hunters would then track down the dragon until it dies and they could reap the harvest.

Behavior and Personality

Echoers are an extremely hostile species of predatory dragons. They display aggressive behavior when threatened, but will also attack if you are within its range. They are opportunistic hunters, and will take their chances when they can. However threatening they might be, Echoers are deathly loyal creatures, they would rather bite themselves to death than to betray someone. If you save one from death, you have an ally for life. And trust me, having an Echoer as your ally is definitely beneficial when you want to scare the crap out of your enemies. They will be there for you no matter what, as they are a dragon you can trust.

  • This iconic scene was taken from the book, "Fall of the Alpha Seven." Where Chime of the Echoers claims that he has done great things for the Sirentide kingdom by killing off their Queen, Reef.***

"Owe you?"

The large, dark navy Echoer stooped down to the trembling Sirentide, his white and hollow eyes gleaming as the bright orange and yellow streaks shone in the dark passage. His dark voice sounded menacing and rough, and almost taunting.

"I, don't owe you ****."

His massive figure swerved around the walls as he climbed around them, his neck and tail twisting and swirling like that of a venomous snake. His voice started of soft like the faint clinking of gears to the booming and calloused claims of a tyrant king.

"The Queen of the Sirentides is dead! Her fakes vows and useless promises are nothing but a rotten piles of filthy frauds. I, Chime of the Echoers, have done you justice by eradicating that poison to your kingdom!" He let go of what he was holding onto and dropped to the floor with a massive thump, just like thunder. Standing there on his legs, his face was covered by a line of shadow, making his evil eyes stand out. He looked at the completely motionless Sirentide, frozen by fear then inched closer.

"I say, if one where to owe something...then, you.should.be.oweing.me."

Life

A baby Echoer starts off its life inside a clutch of around 2-4 eggs. They will hatch from their eggs and then proceed to fight with their siblings over food if it is scarce. Normally during good seasons when food is abundant, there would be enough to ensure the survival of all the hatchlings. But if food is scarce, the strongest hatchlings would get the most favor from their parents, and the weakest will be starved out, and perish. The parents would bring the babies food by going out to hunt while one stays behind to guard the nest. After around two months the Echoers are able to fly, and the parents would teach them how to hunt. After learning how to hunt, the offspring would fly off on their own, before finding a small team to join.

Teenage Echoers normally stay in packs before they are fully capable of providing for themselves, since hunting in a group increases their chance of being able to consume prey. They would stay together in a group for around 3 years before growing stronger and leaving the group. (The group usually has around 3-5 members, sometimes even more)

Adult Echoers are mostly solitary, as they find a place to settle down and return to after they have finished hunting. They are only more social when they find a mate.

Hunting

Echoers have a very unique hunting strategy, though it actually differs between land animals and sea animals. Land animals don't require much from the Echoers, and all they have to do is to use their shockwave. Though they may be easier to catch, land animals such as wild boar and yak are still considered a fairly small meal for Echoers, so they prefer much bigger prey such as small whales or Tidal Class dragons. Echoers could hunt down class ten leviathans, but most of them steer clear of them due to the prey being too much of a risk to hunt and consume.

Teen Echoers are great at teamwork, usually there would be two Echoers at the front chasing the prey, and when the two in the front tire out, they rotate positions with the Echoes that are behind them. The hunt in a neat and unified row, able to use their shockwaves one by one to ensure that they do not run out.

They would spot some sort of whale or sea dragon, and release their shockwaves. The shockwaves take their effect as the prey loses all the air in their lungs and needs to resurface for air. As the prey item approaches the surface, the squad of Echoers would scoop down and force their talons against the prey, not allowing it to surface for air. They will chase the prey and keep it below the water level until it tires out and drowns. During the process, they will also scratch and bite at the victim, making it weaker. The team of Echoers would then pull the prey ashore and eat it together. There is no specific leader or decision maker of the teams, they are simply just a team of Echoers that work together to hunt.

Adult Echoers use the exact same tactic for hunting as the teen Echoers, except for the fact that they hunt alone since they've grown strong enough to chase down prey on their own.

Mating & Courting

During mating season, which is usually around Summer, males and females would become increasingly active, searching around for a companion. They would search from island to island, calling their mating calls in hopes of attracting a mate. When they have found their mate, males will try to impress the female by showing off his glow. The more vibrant and flashy his glow is, the more interesting he is to the female. If the female is satisfied, they will then perform a dance in the air and become official mates. They will then find a place to settle and rear their children while strengthening their bonds together. The thing is, it could be argued whether or not Echoers mate for life. For, Echoers will leave once mating season is over, but once mating season starts again, they will find the SAME mate they have courted previously.

Training

"A dragon, is not your weapon, and Evrika, is not your slave. When I saw the poor creature in chains, the thing drowning in its own blood drenching from its heels, I saw... a reflection of myself. I needed to save her..so I did what I wanted to do."

-Vanessi explaining why she had saved Evrika


Training an Echoer is extremely difficult, but still possible. They are very hard to approach in the wild, and are very hard to contain in captivity. The easiest way to train one is to probably start from an egg, where it will not perceive you as a threat and instead an ally or parental figure. Once it grows bigger, you may try to strengthen your bond together, showing it that it can trust you. Remember, whatever you do NEVER break the trust between you and your Echoer. Echoers are very untrusting dragons, and if you even seem to tread the line slightly they will become wary.

Another way to fully train an adult Echoer is to either save its life or befriend it. If you save an Echoer's life, it will become grateful and try to pay up its debts by protecting you or helping you. Over time, if you show more kindness and care to the Echoer, you will be able to train it if it allows you.

Echoers like it when you give them their space, they like their solitude and privacy and would certainly appreciate it if you didn't stick your nose up their business every now and then. They also like it when you compliment their beauty too, since as well as being solitary, they are also slightly vain.

Appearances

Fall of the Alpha Seven: In the story, a rogue yet powerful Echoer called Chime causes commotion by killing the Queen of the Sirentides, and trying to claim her kingdom and rule it as his own. Chime is one of the minor antagonists of the book. (Note that this fanfiction is not written and will NOT be written anytime soon)

How to Train Your Dragon Dark: A spin-off of the original series of How to Train Your Dragon. Except that the style has major changes, and the themes of the show are more suited for mature audiences. The show features bloodspill and violence, as well as more in depth explanation of the cruelties of illegal dragon hunting. The Echoer appears throughout several of the episodes, and is also the riding dragon of one of the more experienced and older riders, Vanessi Xioulle.

A Fading Star Will Rise Again: A male Echoer in the name of Akiro is planned to make a short appearance within the wonderful fan-fiction.

Wisp Nox the Changed: Groups of Echoers are enslaved by a pirate/bandit nation under the leader Tusk, and first appear in a chapter where Wisp and Skye were attacked while hiding on a boat.

Before the Riders: The Echoer species is represented as a runt Echoer character named Blueberry, who is the dragon of Rayna.

Mutations & Others

Dwarf Echoers

Natural

The dwarf Echoer gene was caused after the inbreeding of Echo Hawks and Echoers. Over time, the gene was hidden within the more dominant Echoer genes, but occasionally, the dwarf gene is able to form again, and the hatchling will appear to be small in size. Dwarf Echoers that are born in the wild are noticeably smaller than most Echoers, some able to reach size similar to that of a Night Fury. Some are immediately small when they hatch from their eggs, but some are normal sized, and throughout their years, they never grow to their full size. These Echoers are considered runts of the litter. Though they lack size and power, Dwarf Echoers make up for it in speed and agility, able to fit through narrower spaces and turn in the air more easily.

Unnatural

Though, there are also stunted Echoers, basically Echoers that are raised in poor health conditions and limited spacing. The lack of space will stunt the Echoer's growth, and they will be unable to reach their full grown form ever again. Due to this stunting, their skeletal structures are usually very cramped and irregular. On top of all this they are usually severely under excercised, and most likely would not last long in the wild. They are small, fragile, and weak. Stunted Echoers if found are usually put on a schedule immediately, in hopes of attempting to reverse the effects. Some had already worked. Though, the only things that people can do at the moment is increase their strength and skills. Trying to get them to grow naturally again is impossible at this point.

Radiant Echoers

This is a mutation that effects the physical appearance of an Echoer. Note that this can affect both dwarf and normal Echoers. The Radiant Echoer is an Echoer that has the ability to light up its entire body. This light can range from dim, to insanely bright, rivaling that of at least 5 Flightmares. Basically, the top of their bodies, or even their entire body could be any sort of color, and it could be used to glow on will. Usually, the glowing scales would have delicate patterns in them, ranging from galaxies, to stars, to nearly anything. This mutation grants the Echoer the ability to use their light as a distraction, sometimes blinding their enemies for a few solid seconds, allowing them time to escape or attack. There is also a hidden ability that only unlocks for specific individuals, and that would be the ability to create images from the glowing scales, usually images to frighten other dragons.

There is also an exact opposite of this mutation, which are the Midnight Echoers. Midnight Echoers lack any patterns whatsoever, and they appear to have no teeth-like markings down their bodies. They are usually a solid dark color, to help blend in with the night. Sometimes they may even have white dots in their scales to help camouflage with the starry night skies.

Hybrids

Echoer hybrids are very rare, unless one parent is an Echoer subspecies. The most common Echoer hybrids are usually Echoer x Echo Hawk, and Echoer x Echo Flutter. Though, hybrids from other dragon species could still exist. Usually dragons that form a packing behavior, or use some sort of light signal could be viewed as potential mates.

Hybrids could be created if a group of teen Echoers accept a dragon of another species into their group, allowing the possibility of and Echoer and the other species to fall in love. (If you want to create a hybrid oc, and you're not sure if the dragon parents are compatable, please feel free to ask me on my message wall)

Subspecies

Echo Hawks

Echo Hawks are the distant cousins of the Echoer. Similar to their namesake, Echo Hawks are built very closely like the average hawk or falcon, with an aerodynamic body, large wings, and a streamlined and sharp pointed head. Echo Hawks are much smaller than Echoers, only reaching sizes similar to that of a Nadder. They can range from any color, but usually something grey or brown. Most would lack the glowing markings, while some are able to keep them, though they don't make much of a difference. Appearance wise, Echo Hawks have many features that are different, such as having a shorter neck, a pointier jaw line, and eyes with pupils. These help it dive bomb and fly past at extremely high speeds, as Echo Hawks have evolved a hit and run tactic, that involves dive bombing and disabling their prey at high speeds. Echo Hawks are much weaker due to being smaller, but their speed and precision makes up for it, still making them a top apex predator.

Echo Flutters

Echo Flutters are built with a slim and delicate frame. They sport tapered limbs and beautiful butterfly-like wings. These wings can be any shape or size, but they are usually similar in shape and pattern to that of a butterfly's. Echo Flutters can be a wide array of colors, usually iridescent and bright. Echo Flutters also have hollow eyes with no pupils, but these eyes can be any color than just white. These dragons are usually the size of a Night Fury or Light Fury. Unlike the Echoer, who breaks off from its team when it reaches adulthood, Echo Flutters stay their whole lives with other Echo Flutters. But instead of a few members, Echo Flutters travel in large colonies, usually up to 40 -70 members. They are nomadic, and are always on the move and migrating.

Official Gallery

Trivia

  • When designing the Echoer, I took inspiration from many animals, as well as canon dragons from the Franchise. For the overall body structure of my dragon, I wanted something that reminded me of a fast airborn predator, which ideally, where hawks and eagles. I took the design of their wings and legs, and notched up the designs a bit by adding the, "Extra tails." Which were inspired by Swallowtail butterflies. The teeth pattern design was just randomly made up by me to make it seem cooler. Originally, I planned a smooth and flat head-shape, but I scrapped due to it not being unique enough. Later on, I took some references from the head of a Triple Stryke, and made a few small changes, and boom, my dragon is done.
  • While coming up for the behavior of these dragons I stumbled across a video on youtube where Orcas where hunting down a Mink whale. The Orcas where trying to keep the mink under water level, where it wouldn't be able to surface for air, eventually drowning it. I took inspiration from their hunting strategies and put it into their behavior section.
  • The orginal design of the Echoer was supposed to be a Wyvern-like dragon with two thin bird-like legs, a flat fury-like head and two pairs of wings, just like a Stormcutter. Then, I decided to scrap this design since, 1. It seemed a little bit too over-designed. 2. It has a sort of cliche design that I certainly do not want. (I strive for designing unique dragons) and 3. I feel like I have made too many dragon that only have two legs, so I scrapped this one to make a new Echoer that was quadrupedal.
  • Echoers sound like sirens. (Not the ones in mythology, the actual sirens. You know, the ones that warn you about tornadoes and stuff) These types of sounds where specifically designed to warn you of danger, so whenever an Echoer calls, many Vikings believed that it brought disaster and bad luck.
  • Echoers have a feirce rivalry with Tarscales who have weak ears so therefore cannot hear an Echoers calls, the two speacies usually encounter each other in the Tarlands where battles usually occur and end in brutal wounds or death. Why Echoers and Tarscales hate each other is unknown.
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